AI Insights · Timothy · January 2024
Top 5 3D Anime Games Performance in UAE, Q4 2023
Explore the performance of the top 5 3D Anime Games on a unified platform in the UAE during Q4 2023, including weekly downloads, revenue, and active users.
The fourth quarter of 2023 saw notable trends among the top 5 3D Anime Games in the United Arab Emirates on a unified platform. Let's delve into the performance of each game during this period.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced fluctuations in its weekly revenue, peaking at approximately $56.7K in the week of November 6 and ending the quarter with $16.4K in the final week of December. Weekly downloads saw a slight dip from 2K at the end of September to around 1.7K by the end of December. The game maintained a steady number of weekly active users, starting at 31.5K and closing the quarter at 30.3K.
CAPTAIN TSUBASA: ACE by Program Twenty Three showed strong weekly revenue growth, starting at $15.2K in its launch week and reaching $32.3K by the end of December. However, weekly downloads saw a significant drop from 12.3K in the launch week to just over 300 by the last week of December. The number of weekly active users also declined, starting at 10.7K and ending at 5.9K.
Black Clover M from GARENA INTERNATIONAL II PRIVATE LIMITED had a substantial increase in weekly revenue, commencing at $8.6K in the last week of November and peaking at $35.1K by the end of December. Weekly downloads, however, decreased from 10.6K to less than 1K over the same period. The game's weekly active users also saw a decline from 8.5K to 2.5K.
SAKURA School Simulator by Garusoft LLC saw a steady increase in weekly downloads, starting at 623 in late September and rising to 1.8K by the end of December. The game's weekly active users also showed an upward trend, starting at 5.5K and reaching 7.3K by the end of the quarter.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. had a varied performance in weekly revenue, hitting a high of $18.1K in the final week of December. Weekly downloads saw a peak of 1.5K in late November before settling at 1.2K by the end of December. The game's weekly active users started at 11.1K and ended the quarter at 13.7K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.